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Pixel Art Maker

A lightweight pixel-art editor with a click-to-paint grid, color picker, eraser, fill, and PNG export at native pixel resolution.

A lightweight pixel-art editor with a click-to-paint grid, color picker, eraser, fill, and PNG export at native pixel resolution.

Accepts:Direct drawing (no input file)Outputs:PNG (transparent, native pixel resolution)
Quick start: Choose a canvas size: 8x8 for icons, 16x16 for classic NES-style sprites, or 32x32 for more detail. → Pick a color from the swatch picker — any HEX from the system color dialog works. → Click or click-drag to paint cells. Switch to the Eraser to remove individual pixels.

Supported formats

Input formats
Direct drawing (no input file)
Output formats
PNG (transparent, native pixel resolution)

How to use Pixel Art Maker

  1. 1

    Choose a canvas size: 8x8 for icons, 16x16 for classic NES-style sprites, or 32x32 for more detail.

  2. 2

    Pick a color from the swatch picker — any HEX from the system color dialog works.

  3. 3

    Click or click-drag to paint cells. Switch to the Eraser to remove individual pixels.

  4. 4

    Use Fill All to flood the canvas, Clear to reset, and Download PNG to export at the native pixel resolution.

Real examples of Pixel Art Maker in action

16x16 game heart
Before
Empty grid
After
Classic NES heart icon at native 16-pixel size
8x8 favicon glyph
Before
Empty grid
After
Tiny brand mark exported as 8x8 transparent PNG
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Who is Pixel Art Maker for?

Indie game devs sketching sprite ideas before opening Aseprite or Piskel

Web devs designing 16x16 favicons that need to look crisp at 1x

Tabletop hobbyists making tiny character tokens for digital play

Streamers and Twitch users crafting custom emote-sized graphics

Anyone teaching kids the basics of digital art and pixel logic

Why use Pixel Art Maker?

  • Outputs PNG at the true grid size (e.g. 16x16) so the file scales cleanly with image-rendering: pixelated.
  • Click-and-drag painting feels like a paint bucket trail — no need to click each cell individually.
  • Transparent background by default — perfect for sprite sheets and game assets.
  • Three preset grid sizes cover the most common pixel-art conventions without configuration overhead.

Common use cases

  • Design a 16x16 favicon for a hobby project or itch.io game.
  • Sketch sprite concepts for a Game Boy-style indie game before importing into Aseprite.
  • Make tiny avatar pixel portraits for a forum signature or chat profile.
  • Build map tiles for a roguelike prototype directly in the browser.

How Pixel Art Maker keeps your data private

There is no upload, no autosave, and no account — the canvas state lives in React state and disappears when you close the tab. The exported PNG is generated in-browser via the canvas API, so the bytes never touch our infrastructure. This means concept sprites for unannounced games stay strictly on your machine.

How Pixel Art Maker compares to alternatives

Honest comparison to other popular options — pick the right tool for the job.

ToolMain limitation
Piskel (web)Heavier UI with animation features that overkill for a quick sketch
Aseprite$20 paid app — overkill for a 5-minute icon sketch
MS PaintNo fixed grid; you have to zoom and eyeball every cell
Pixel Art MakerFree, runs in your browser, no sign-up, no watermarks, no file-size limits beyond your device memory.

Limitations & things to know

  • No undo or layer support — keep sketches simple or commit to a dedicated editor
  • Three fixed grid sizes (8/16/32) — non-power-of-two dimensions are not supported
  • Single color per cell, no brush sizes or pattern fills

About Pixel Art Maker

Pixel art is a constraint-driven art form: every pixel matters because there are so few of them. Xevon Tools' Pixel Art Maker leans into that with a stripped-back grid editor that opens instantly, asks for nothing, and exports at the exact resolution you painted. The 8x8 mode is ideal for tiny status icons and Game Boy-style health hearts; 16x16 matches the classic NES sprite size used by Mario, Mega Man, and countless indie clones; 32x32 gives you enough headroom for character portraits and environmental tiles. Painting works on click, on drag, and on hover-while-mouse-down — the same muscle memory as Microsoft Paint or Aseprite. The eraser removes a single cell to transparency rather than painting it white, so your exported PNG drops cleanly onto any background. There's no account, no cloud sync, and no telemetry: every pixel you place lives only in your browser tab until you hit Download. That makes the tool a perfect quick-sketch surface for game-jam ideation, social media bit-art, or experimenting with palette ideas before opening a heavier editor.

Frequently asked questions

Not currently. This is a from-scratch sketch tool. For tracing or editing existing pixel art, dedicated apps like Aseprite or Piskel are better suited.
The PNG is exported at the true grid resolution (16x16 = 16 pixels). To display it large without blurring, scale it with CSS image-rendering: pixelated, or open it in a paint app and resize with nearest-neighbor interpolation.
Not in this version. The Clear button resets the whole canvas. We're keeping the UI minimal — for serious work consider a dedicated pixel editor.
Download the PNG when you finish a session. The grid state is not persisted between page loads to keep the tool stateless.

Your files never leave your device

Every tool on Xevon Tools runs 100% in your browser. No uploads, no servers, no tracking. Free forever.

Learn more

Embed Pixel Art Maker on your site

Add this tool to your own website, blog, or internal tool page with one line of code. Free to use, no attribution required (but appreciated).

<iframe src="https://www.xevontools.com/embed/pixel-art-maker" width="100%" height="640" style="border:1px solid #e2e8f0;border-radius:12px;" title="Pixel Art Maker — Xevon Tools"></iframe>
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